Unicessing
0.16T
Unicessing is an asset for writing a code like 'Processing' in Unity.
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公開メンバ関数 | |
UMatrix (Transform source) | |
UMatrix (Matrix4x4 source) | |
UMatrix (UMatrix source) | |
override string | ToString () |
UMatrix | get () |
void | set (Matrix4x4 source) |
void | set (UMatrix source) |
void | applay (UMatrix source) |
void | preApplay (UMatrix left) |
void | reset () |
bool | invert () |
void | transpose () |
Vector3 | mult (Vector3 source, Vector3 target) |
void | scale (Vector3 v) |
void | scale (float x, float y, float z=1.0f) |
Vector3 | mult (Vector3 source) |
Quaternion | getRotation () |
Vector3 | getPosition () |
Vector3 | getScale () |
void | set3x3 (UMatrix pm) |
限定公開変数類 | |
Matrix4x4 | m |