Unicessing
0.16T
Unicessing is an asset for writing a code like 'Processing' in Unity.
Unicessing.UImage メンバ一覧
継承メンバを含む
Unicessing.UImage
の全メンバ一覧です。
clear
(Color col) (定義場所:
Unicessing.UImage
)
Unicessing.UImage
create
(int width, int height, TextureFormat texFormat=TextureFormat.ARGB32) (定義場所:
Unicessing.UImage
)
Unicessing.UImage
customData
(定義場所:
Unicessing.UImage
)
Unicessing.UImage
get
(float x, float y) (定義場所:
Unicessing.UImage
)
Unicessing.UImage
load
(UGraphics g, string path) (定義場所:
Unicessing.UImage
)
Unicessing.UImage
loadPixels
() (定義場所:
Unicessing.UImage
)
Unicessing.UImage
path
(定義場所:
Unicessing.UImage
)
Unicessing.UImage
pixels
(定義場所:
Unicessing.UImage
)
Unicessing.UImage
set
(float x, float y, Color col, bool isApply=true) (定義場所:
Unicessing.UImage
)
Unicessing.UImage
set
(UImage img) (定義場所:
Unicessing.UImage
)
Unicessing.UImage
set
(Texture2D tex) (定義場所:
Unicessing.UImage
)
Unicessing.UImage
texHeight
(定義場所:
Unicessing.UImage
)
Unicessing.UImage
texture
(定義場所:
Unicessing.UImage
)
Unicessing.UImage
texWidth
(定義場所:
Unicessing.UImage
)
Unicessing.UImage
updatePixels
() (定義場所:
Unicessing.UImage
)
Unicessing.UImage
width
(定義場所:
Unicessing.UImage
)
Unicessing.UImage
構築:
1.8.12